Blender 101, • 7/7/23 18_Blender_101 - More About Materials - Part 18 Previous 17_ Blender 101 Adding World background and HDRI Images - Part 17 Next 19_Blender_101 - EEVEE, Cycles, Workbench - Part 19 You Might Also Like Retexture Megascans Assets in Substance Painter 4 - Hard Surface Modeling with Plasticity - Detailing 5 - Hard Surface Modeling with Plasticity - Detailing Create your own libraries with Blender 3.0 Asset Browser 04_Blender 101 - Viewport Shading - Part 4
Blender 101, • 7/7/23 18_Blender_101 - More About Materials - Part 18 Previous 17_ Blender 101 Adding World background and HDRI Images - Part 17 Next 19_Blender_101 - EEVEE, Cycles, Workbench - Part 19 You Might Also Like Retexture Megascans Assets in Substance Painter 4 - Hard Surface Modeling with Plasticity - Detailing 5 - Hard Surface Modeling with Plasticity - Detailing Create your own libraries with Blender 3.0 Asset Browser 04_Blender 101 - Viewport Shading - Part 4